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Hellpoint switch
Hellpoint switch










What ultimately sells the combat system is the weapon progression. These controls initially felt floaty as compared to the grounded precise movements in Dark Souls titles, but became second nature after a few hours of gameplay. The system incentivizes player aggression as healing items are charged based on the amount of melee damage done by the player, thus, supporting more skill-based progression.

hellpoint switch

The dodging is generous, giving the player a good amount of iframes and made more powerful by the responsiveness of the player character. Combat and GameplayĬombat mechanics will be familiar to Souls-like veterans where the core gameplay revolves around carefully weaving light and heavy strikes in between enemy attack patterns. However, its combat, map design, and visual elements do somewhat carry the experience. The game does not make a great first impression due to the lackluster narrative. The visual design of maps and bosses do make a commendable effort in pulling the narrative weight through visual storytelling, but I would have loved to see something more substantial. Hellpoint’s deep atmosphere was great at raising questions, yet the lack of clues resulted in feelings of frustration. This type of storytelling attempts to create mystery and suspense, yet, only ended up starving the player of ample narrative motivation to continue with the game. Now, it’s your job to move forward and face the cosmic horrors around the corner with the goal of understanding what’s happened.īeyond this point, there are only a handful of dialogue and computer entries that give any tangible story for the player to hold on to. Some further dialogue reveals that something terrible has occurred, everyone is dead. With little idea of where or who you are, you’re given vague instructions by an omnipotent voice. In the beginning sequence, the player is plopped like a baby from a mechanical pod into a dingy abandoned space station. The game understands the genre appeal of fair but challenging gameplay, however, lacks the polish that other Souls-like games possess. The title meets nearly all the gameplay elements one would expect from a Souls-like: slow and precise combat, punishing death mechanics, sparse save points, and challenging enemies foreshadowing an inevitable boss battle at the end of a short, but hellishly dense labyrinth of a map. Continued abuse of our services will cause your IP address to be blocked indefinitely.Hellpoint, by developer Cradle Games and publisher tinyBuild GAMES, has the player trudging through its sci-fi-inspired take on the Souls-like genre. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here.

hellpoint switch

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hellpoint switch

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    hellpoint switch

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    Hellpoint switch